Sion Wesley
Senior Video Game QA Engineer

Driving gameplay quality across live-service and cross-platform releases.

Senior QA professional with 9+ years of experience validating PC, console, mobile, AR, and connected-device applications across game development and live-service environments. I specialize in gameplay systems validation, regression coverage, compatibility testing, and converting complex defects into actionable engineering insight.

Gameplay QA Regression Bug Triage Cross-Platform
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Featured QA work

Gameplay validation, defect triage, and release-readiness across live-service and cross-platform products
Elden Ring

Elden Ring

Gameplay systems validation, boss-state reproduction, traversal review, and defect analysis supporting quality assurance for a high-complexity AAA environment.

3 bugs 2 tests 2 tasks
NBA 2K27

NBA 2K27

Progression testing, settings-persistence validation, and gameplay stability review across MyCareer and cross-platform execution paths.

3 bugs 2 tests 2 tasks
Silent Hill f

Silent Hill f

Environmental QA review, lighting validation, encounter-state analysis, and defect documentation focused on overall player experience and confidence in release readiness.

3 bugs 2 tests 2 tasks